In Johannesburg, the police department reduced the high rating of criminality using robots from the Tetravaal Company, designed by the engineer Deon Wilson. The former military Vincent Moore is envious of Deon, since he has developed another project called Moose, but neither Tetravaal nor the police department is interested. Deon has just developed an Artificial Intelligence but the Tetravaal's CEO Michelle Bradley asks him to abort the project. Deon decides to bring the damaged Robot 22 that was sent to be crushed to test his A.I. However he is kidnapped by the criminals Ninja, Yo-Landi and Amerika that want him to stop the robot cops. When they see the damaged robot in the van, they force Deon to program it to heist banks with them and they call it Chappie. However, Chappie acts like a child and need to be trained to learn and grow. Meanwhile Vincent follows Deon and plots an evil scheme to activate his robot. Written by Claudio Carvalho, Rio de Janeiro, Brazil
In the year 2154, two classes of people exist: the very wealthy, who live on a pristine man-made space station called Elysium, and the rest, who live on an overpopulated, ruined Earth. Secretary Delacourt, a government official, will stop at nothing to enforce anti-immigration laws and preserve the luxurious lifestyle of the citizens of Elysium. That doesn't stop the people of Earth from trying to get in by any means they can. When unlucky Max is backed into a corner, he agrees to take on a daunting mission that, if successful, will not only save his life but could bring equality to these polarized worlds. Written by Production
In 1982, a massive star ship bearing a bedraggled alien population, nicknamed "The Prawns," appeared over Johannesburg, South Africa. Twenty-eight years later, the initial welcome by the human population has faded. The refugee camp where the aliens were located has deteriorated into a militarized ghetto called District 9, where they are confined and exploited in squalor. In 2010, the munitions corporation, Multi-National United, is contracted to forcibly evict the population with operative Wikus van der Merwe in charge. In this operation, Wikus is exposed to a strange alien chemical and must rely on the help of his only two new 'Prawn' friends. Written by Kenneth Chisholm (kchishol@rogers.com)
In a remote mining facility located somewhere in the Arctic circle, a monster kills 96 of the 98 people there. The 2 remaining survivors try to hide from it, but with food and water running low, they decide to escape to a safe zone as it contains an abundance of supplies. As soon as they leave, however, they are instantly pursued by the monster through large rooms and narrow corridors with only a couple of guns to defend themselves with. Written by Brian Berta
The ultimate wish-fulfillment tale of a teenage Gran Turismo player whose gaming skills won him a series of Nissan competitions to become an actual professional racecar driver.